24package com.dreamfirestudios.dreamcore.DreamArmorStand;
27import org.bukkit.Bukkit;
28import org.bukkit.entity.ArmorStand;
29import org.bukkit.event.Event;
30import org.bukkit.event.HandlerList;
31import org.jetbrains.annotations.NotNull;
43 private static final HandlerList handlers =
new HandlerList();
48 private final ArmorStand armorStand;
58 private final float angleX;
63 private final float angleY;
68 private final float angleZ;
79 this.armorStand = armorStand;
84 Bukkit.getPluginManager().callEvent(
this);
Event fired when an ArmorStand has one of its poses changed.
static HandlerList getHandlerList()
Gets the handler list for this event.
ArmorStandPosedEvent(ArmorStand armorStand, ArmorStandPose pose, float angleX, float angleY, float angleZ)
Creates a new ArmorStandPosedEvent.
HandlerList getHandlers()
Represents the different body parts of an org.bukkit.entity.ArmorStand that can be posed or animated.