import org.bukkit.FluidCollisionMode;Go to the source code of this file.
Classes | |
| class | com.dreamfirestudios.dreamcore.DreamRaycast.DreamRaycast |
| Utility helpers for performing player-centric raycasts against blocks and entities, with optional material/entity filtering and lightweight path rendering. More... | |
| class | com.dreamfirestudios.dreamcore.DreamRaycast.DreamRaycast.RaycastHit |
| Result of a raycast; at most one of block() or entity() is non-null. More... | |
| interface | com.dreamfirestudios.dreamcore.DreamRaycast.DreamRaycast.PathRenderer |
| Draws a path along the ray; t is distance from start in blocks, max is total distance drawn. More... | |
Packages | |
| package | com.dreamfirestudios.dreamcore.DreamRaycast |